The Official website of Jeff Campbell


I am a designer/illustrator located in southern California working primarily as a designer for Games, Advertising, and Television.  I have a wealth of experience in design, 2d Animation, and layout.  I am proficient in the Adobe suite and Toonboom Harmony. I’ve spent most of my career pitching shows to large networks while working full time as an animator/illustrator during the day for such companies as Nickelodeon and Disney.   I am known for my ability to work fast and meet very tight deadlines.  When you hire me,  you not only get a skilled designer but also an experienced animator who has worked in virtually every facet of the design industry. In my spare time I make cartoons for YouTube starring my children and develop show pitches.


Character Design, S1, Bento Box Entertainment (UNION) (2018 November - present

  • Designed 20 + secondary characters and incidentals

  • Completed turns for all leads

Character Design, Harmonquest S2, Starburns (UNION) (2016 November - 2017 May)

  • Designed 20 + secondary characters and incidentals

  • Cleanup on over 40 designs with special attention to show style and line weight

  • Designed mouth packs for every character in the season 2

  • Completed over 35 turns, 8 point and 12 point

  • redressed characters from previous season

  • Designed over 15 special poses for lead characters and guest stars

Character Design, Legends of CH, Bento Box Entertainment (UNION) (2016 June - November)

  • Designed over 30 Principle and supporting Characters for Season 2

  • Cleaned, colored, and redressed 40 + Characters

  • Completed 20 + turns

Animation Retakes, Starburns Industries (2016 May - June)

  • Revised 30+ shots for the show Harmonquest

  • Animated several shots from scratch to ensure deadline is met

  • fixed several continuity errors that were overlooked

Character Design/Color/Clean up, Starburns Industries (2016 Feb - April)

  • Design Characters and Color keys for various props, characters, and effects.

  • Design several mouth packs for secondary characters

  • applied special lighting to several scenes and characters

Animator/Rigger, Starburns Industries (2015 - 2016) 

  • Animated over 40 + minutes for the HBO show “Animals”

  • Prepped over 15 characters in Photoshop for rigging

  • Rigged over 15 characters with full turns in ToonBoom Harmony

  • Met and exceeded deadlines time and time again

  • Worked weekends and sometimes holidays to ensure deadlines where met

Animator/Cleanup/Color, Creative Capers (2014 - 2015)

  • Clean up, rig, and animate characters for several apps, mobile games, and shows

  • Responsible for functionality of layered assets

  • Gave direction and managed a team of junior animators

  • QC on all final animations

  • Worked closely with programming team to ensure visual integrity and to meet incredibly tight deadlines.

Segment Director, Six Point Harness (2014 - 2015)

  • Directed animated segments for Fusion show “Like, Share, Die”

  • Provide storyboards and animatic for each sequence animated

  • Character design from concept to completion

  • Rigged all characters in flash

  • Animated over 10 characters for animated segments

Lead Animator, Disney Interactive (2012 - 2014)

  • Animated over 30 + portal animations for all main characters in the Disney game “Where’s my Water 2”

  • Oversaw all game animation including UI/UX for main menu and buttons

  • Managed animation team and provided artistic guidance to ensure Disney quality

  • Rigged all main characters for several Disney games/apps


Education (2007)

Bachelors in Animation

Platt College, Alhambra, CA



Adobe Flash, Photoshop, Illustrator, Toonboom Harmony, Character Design, Animation, Background Design, Prop Design, Rigging, Logo Design, UI/UX design.